Archive for February 28, 2013

Laser Tag Party Games

For lasertag business owners, getting strong cashflow in the front door from a great birthday party service is job number one. But there are some differences in what those laser tag birthday parties are going to demand from your business.

As a laser tag operator your primary market is going to be 6 or 7 years to 12 or 14 years old. Certainly the game has appeal for 14 years and older, but as any successful, community-based fun center or laser tag owner will tell you, there is good money in providing awesome birthday parties and packing them in over the weekend.

Typically, there are two popular games for parties – solo games and team games. However, if you are running concurrent parties with different party groups, it becomes difficult to run team games with one party as a team against another party. Not so much difficult, as not the best guest way to generate an excellent party experience for all of your guests.

If one group or party is 8 year old girls, and the other party group is 11 year old boys, chances are the girls don’t really want to play on the boys team and vice-versa. Secondly, if you separate the teams between party groups, the boys have a pretty good chance at beating their younger opponents.

Playing in a team against those you know and losing makes for some good clean fun (and additional attempts to play and win next time), but in this kind of an open group environment, putting really diverse age groups and abilities together into the same team game ends up not being fun at all for the losing team, especially if there is a real beating in the scores.

In this case, the operator should run a solo or friendly fire game, where everybody can tag and be tagged by everyone.

Laser Tag Team Games

If you are a Raptor II user, you can address this issue by giving the weaker team additional resources and protection through a simple customization with the game manager.

The game manager allows you to create an infinite variety of roles within different game scenarios and have any one of them available for any game with the click of your mouse. As a Raptor II customer, we custom program your system with your business in mind, by creating these scenarios in advance. Working with you through your planning and design phase, we consult with you about your market and your business goals, then based on the number of party rooms, go about setting the scenarios that will provide smooth party operations.

When your busy weekend comes and groups are booked in advance, you can quickly and easily handicap the game to make it fun for all players. For example, in one team game between two parties of 8 and 9 year old boys, all players have the exact same resources and protection. In the next team game, Team A may be 10 or 20% stronger, faster or bigger than Team B. In this case, you would load a game scenario that reflected one team being 10 or 20% better than the other team by providing Team B with more ammo or health… and so on. On the fly handicapping so all of your guests have a fun and even game experience.